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At the Intersection of School and Work
A national model for IT
education emphasizes real-world applications
Educators hoping to
prepare young people for contemporary workplaces have always
struggled with the challenge of a moving target. And the target
is moving increasingly
faster—thanks to the impact technology is having on nearly every career.
EDC’s Joyce Malyn-Smith saw the problem firsthand in the 1990s, during
a research visit to the American Cable and Wire Company in Cincinnati. “We
went in expecting to see an old-fashioned factory—people building cables
on an assembly line, that sort of thing,” she recalls. “Instead of
an assembly line, we saw teams of workers gathered around work stations, with
five or six computers at each station. We learned that all of the employees were
cross-trained, so if someone was out one day, someone else could step right in
and keep the job moving. These workers were using highly complex and integrated
skills on the job.”
Malyn-Smith works at the intersection of schools and
careers, helping to ensure that standards for technology learning in schools
are aligned with the information
technology (IT) skills required for 21st century jobs. The challenge is great—given
the pace of change in technology and workplaces, combined with the far reach
of technology, which affects everything from manufacturing to finance to agriculture.
How can educators and business people define a core set of competencies that
will prepare young people for work across such broad sectors of the economy?
And how can they ensure that the skills young people acquire today will remain
relevant in the fast-changing IT environment?
“Our work with skills standards in the early ‘90s
taught us that, as educators and policymakers, we can fall into
the habit of identifying discrete
skills that
we think people need for life and work,” says Malyn-Smith. “Discrete
skills are easier to teach and easier to assess. But skills never appear
in isolation in life or in work; they’re always in a context. Saying
you are certified in a particular software application might get you in the
door,
but it won’t
guarantee you success in your work. Success lies in your ability to assess
and draw on the skills you’ve mastered to perform diverse tasks and
solve new problems.” As an example, Malyn-Smith offers the distinction
between being proficient in the Microsoft Office Suite and being able to
use that software
to prepare business applications and presentations. The first involves knowledge
of a discrete, product-based skill; the other involves the application of
knowledge to perform a useful task.
As director of the Information Technology
Career Cluster Initiative (ITCCI),
Malyn-Smith and her staff in EDC’s Center for Education, Employment,
and Community are working to develop and disseminate a national model for
IT education
for schools and colleges. ITCCI brings together a national advisory committee
of IT and non-IT companies, nonprofit organizations, and 10 state education
agencies to develop, pilot-test, and distribute a single framework for
IT education. The
group began the project by hammering out a definition that draws a distinction
between an IT “user” and an IT “producer.” (See
the sidebar for more on this distinction.)
The framework covers IT learning
from grades K through 20, with academic
foundations and explorations in the early grades and the greatest area
of concentration
in grades 9 through 16. It includes an extensive chart of grade-level
benchmarks for different aspects of IT skill and knowledge, from
keyboarding to database
management to programming. “We were determined to find a way to
identify and assess IT skills in context—requiring students to
translate what they know into what they can do,” says Malyn-Smith. “IT
literacy doesn’t
mean knowing these 100 things—it means knowing what to take from
them and how to combine them to use effectively in life and work.” The
ITCCI model benchmark, for instance, asks twelfth grade students to demonstrate
proficiency
in desktop publishing by using software to produce a complex publication
like a yearbook, brochure, or multifold flyer. In another example, the
benchmark asks
tenth grade students to use a database application to track and evaluate
college scholarship opportunities.
Along with the model program, ITCCI
has provided educators with several resources to rely on as they begin
to introduce the new national model
in real classroom
settings. These include resource materials that inform students and
parents about IT careers, a Web-based resource center for educators,
and a national
network
of practitioners and technical assistance providers called the Educator’s
Website for Information Technology. To date, 45 states and U.S. territories
have adopted the ITCCI model.
Having developed a comprehensive package
of materials to help educators prepare young people for IT careers,
Malyn-Smith now finds herself
increasingly interested
in the ways that young people are learning important IT skills outside
of schools and formal education settings—at home, or in community
technology centers and after-school programs. Her next undertaking,
called the Power-Users of Technology
Initiative, is working with EDC-Europe to convene a panel of international
leaders from the IT industry, education, psychology, sociology, telecommunications,
science,
and medicine to look at how the IT revolution is shaping the lives
and minds of today’s young people.
“Kids are native to the world of technology in ways that
we adults will never be,” says Malyn-Smith. “They have
grown up with long-term, intensive experiences with technology
that are different from our own—for example,
they are comfortable doing homework, talking to five friends, and
playing video games all at once. Most importantly, these experiences
occur before our young
people have fully developed physically and matured emotionally—before
their patterns of interaction and values are formed. This project
is asking, ‘How
are these natives different from us?’ These children are
a national asset—what
do we need to know about them in order to design challenging, supportive
learning environments that will build on their abilities, and effective
social policy
that will fully develop their human potential?”
From Business Education Forum
“The Information Technology Career Cluster Initiative:
Demystifying IT”
by Joyce Malyn-Smith
The definition of IT education [developed
by the ITCCI design team] makes the distinction between the
IT “user” and IT “producer.” For
example, a student taking a Computer Aided Design (CAD) course in a manufacturing
or engineering program is a manufacturing or engineering student using IT tools,
not an IT student. Similarly, an engineer using a CAD program is an engineer
who is IT enabled, rather than an IT professional. Business education students
learning to use computerized accounting programs and software are business
students, not IT students. Similarly, an accountant in a large hospital whose
entire workday
is spent at the computer is not an IT professional but is an IT-enabled accountant
working in a healthcare facility. The distinction, however, is the following:
the person who develops CAD or accounting software or develops the networks
on which these programs are running is an IT professional. Students learning
to
develop software programs, provide technical support, or configure and administer
networks are part of the IT Career Cluster or IT education program.
This definition
honors the fact that IT is everywhere and has become part
of almost all technical preparation programs. |
For questions or comments, contact mosaic@edc.org.
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Education Development Center, Inc. All Rights Reserved.
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