Not all students have a high-quality STEM education, which can limit their post-secondary learning and career options. EDC works to improve the quality, effectiveness, and equity of STEM learning and teaching, giving all students a solid foundation in computer science and creating pathways to STEM careers for students from underrepresented groups, students from low-income families, and English learners.

We develop STEM curricula, digital games, and apps that engage, excite, and challenge students, aiming to foster and use technology for robust STEM experiences. And through national resource centers and collaborative research, we guide STEM research and program design.

Learn about EDC’s work with Family STEM Communities.

Related Content

Tackling Inequity in the Mathematics Classroom
EDC’s Babette Moeller and Matt McLeod discuss their efforts to make mathematics teaching more equitable.

EDC Talks: STEM Education in Rural Schools
In this video, Pam Buffington discusses how to enrich STEM learning in rural communities.

A New Language for Mathematics
Young children often struggle to write down their mathematical ideas. Could computer programming be an easier language for them?

EDC Talks: Making Time for Family Math
What are some fun, easy activities that families can do to encourage math learning at home? (Hint: You are probably already doing some of them.)

Tapping, Swiping, and Learning Science
Research findings on The Cat in the Hat Knows a Lot About That!™ have implications for parents, educators, and educational media developers.

Resources

Here are a few of our resources on STEM. To see more, visit our Resources section.

Digital games

EDC developed four online games for middle school science students that address common misconceptions about photosynthesis, heredity, electricity, and heat transfer.

Reports

This collection of six essays shares insights and strategies from EDC’s work to close opportunity gaps in mathematics education and support teachers in improving instruction.

 

Reports

This is the summary of a report that presents the results of a first-of-its-kind national survey of parents, who were asked about the types of early science educational activities they do with their young children.

Curricula

A series of 14 design engineering booklets that include student and teacher guidance for implementing long-term activities, such as designing a pinball game or building a trebuchet.

White papers

This occupational profile details the skills, knowledge, and behaviors needed for success in big data fields.

White papers

Seven tips to help teachers successfully engage students—including students with disabilities—in remote mathematics learning. Includes suggested projects and links to related resources.

Reports

This report provides an overview of EDC’s Elementary Science Summit.

Curricula

EDC’s Chemistry: Concepts and Practices, a yearlong high school course curriculum, fosters grade 9–12 students’ scientific and data literacy; builds their reading, writing, and oral commun

Reports

This brief draws on research and development supported by the National Science Foundation to highlight important considerations about STEM educational experiences for young children and professional learning for educators who provide those experiences.

Videos

This series of three engaging, animated videos presents some key considerations and potential pitfalls to avoid in choosing and using an effective curriculum.